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SCENIC DESIGN PORTFOLIO

MUCH ADO ABOUT NOTHING by WILLIAM SHAKESPEARE

DIRECTED BY STEPHEN CRANDALL
WEST TEXAS A&M UNIVERSITY

DIRECTOR'S STATEMENTS

  • Much Ado About Nothing is above all a love story! A romantic comedy! Its “happily ever after” ending is achieved through the ups and downs of love, identity, deception, judgement, and happenstance. The human need for love is hilariously and poignantly portrayed, as is the stubbornness of human nature toward achieving it. 

  • I think simplicity and reverence for the human interaction of the play is key to a successful production in the round. There is not a lot of spectacle to this play, but feeling is often powerful and overwhelming. This is a play that can and does speak to today’s audience because it’s all about human frailty, cleverness, and capacity for making mistakes. It’s also about justice, fairness, and acceptance. To that end, a contemporary setting, somewhere in our modern time is appropriate and fresh in my opinion. 

  • The world of the play is open, vibrant, celebratory, and overall warm and inviting. The indoor/outdoor lifestyle is intimated in the masque, garden, and wedding scenes. Lighting can help us feel the passage of time, and sound can give our imaginations some help in visualizing the estate of Leonato’s family and the mood & ambience of scenes. Daytime and nighttime scenes occur, so flexibility in lighting and sound is needed.

  • Given the number of characters and frequency of scenes involving most of them, the playing space needs openness in order to play in the round. Levels are helpful but not absolutely necessary in my opinion. Hiding is important: for Beatrice and Benedick as they overhear their friends in the “garden” and Don John and his cronies as they conspire; so some physical obstacle, object, or structure is needed. Simple furniture: benches and chairs are needed for variety and scene location changes. The corners and center of the playing space are strong positions for important moments.

DESIGN CONCEPT

  • The world in which these characters interact is just as fluid as their intentions. It allows them to play, to pursue, to hide, and to reveal as deemed fit. In essence, the environment is their playground and it conducive to fun, love, and trickery. It gives them the comfort and ease to be themselves (or the bravery to play pretend) without giving them real shelter from the world and its consequences.

RESEARCH

INITIAL SKETCHES

Due to the desire for an ambiguous yet modern staging, we settled on a Mediterranean setting. This allowed for the quick indoor and outdoor requirements by framing a courtyard of sorts, as I discovered in my research. I chose to frame an octagonal playing space to highlight the different sides to the story being told as well as allowing my director as much area as possible to play in the corners and center stage.

A few of my original design sketches played with the idea of an octagonal platform supporting a type of pergola structure. While we liked the idea of adding a type of ceiling, the platform and posts were eventually cut due to sight line issues and size restraints.

I ended up shaping the octagon with four bench units, each sandwiched between two angled "retaining walls," structures I had seen in my research. This design best utilized the space and brought a healthy balance between playing space and scenic requirements.

VECTORWORKS GROUNDPLAN, SECTION, AND ELEVATIONS

CONSTRUCTION AND PAINTING PROCESS

The construction process was fairly simple since the set was essentially only five pieces consisting of simple shapes. It was constructed of 2x4s faced with 3/4" plywood sheets. After the pergola was hung from the ceiling, the benches and retaining walls were constructed in the theatre. 

The original design detailed the benches to be made from poured and polished concrete with limestone brick retaining walls. After finishing painting, the set did not look as unified as originally designed. I returned to my research and took what my director liked about the medallion painted on the floor and attempted to bring some of the design up. After repainting, the tone of the set worked much better with the design concepts of the production team.

PRODUCTION PHOTOS

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